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From: Vorlon I <anonymous@nym.cypherpunks.org>
Newsgroups: alt.religion.scientology,alt.clearing.technology,alt.scientology
Subject: Helatrobus part 2
Date: Mon, 08 Mar 1999 16:56:59 -0500
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Xref: rQ alt.religion.scientology:548504 alt.clearing.technology:68717

You'll find out the pc has never had any visio. These implants are
marvelous to run because the pc has
      never had any visio, has never seen anything, has never heard
anything, has no sonic, has no visio, has no
      tactile, no kinesthetic, nothing; and he's been in this state ever
since anybody has ever tried to run an
      engram on him. Now, this has been the bane of everybody's
existence. You run him halfway through a bank
      or a quarter of the way through the first bank, and all of a
sudden he's got dim visio. You run him all the way
      through a couple of banks and boy, he's got visio. You run him
through three banks and he's got
      kinesthesia. You can hear these crazy -- he can get one of these
crazy theta poles wobbling. He can feel it
      wobble. See, and he'll come up to full sonic on this. Quite
remarkable. 

            We've sweated for years, all kinds of trickery to turn on
the perceptics of a pc. Well, it's in the Helatrobus
      Implants right on the button. You run them, you got it. 

            Well, you can use the scenery of the implant to orient the
pc and tell whether or not you've missed items.
      In fact there's a lot of trickery involved in this. See? As far as
the auditor is concerned, he can get pretty
      slippy. Now, I don't ask you to get this slippy, but on certain
flights of stairs, apparently, there are electric
      switches on the walls that tell you what goal the next bank is
turned to. That's pretty good, isn't it? It's not in
      English, but the pc understood the language when he went through.
Pc told him, "Well, I know it's
      undoubtedly the right goal because it's marked up there on the
wall." The way you turn over the switch over
      to the goal, "to be happy." Apparently this shifted all the relays
and everything that was going on in the
      squawk boxes by just shifting one lever. 

            I like to think that one of the operators accidentally threw
the activation switch one day while setting up
      one of the series of goals. I like to think that happened. Anyhow
-- because actually the controls were on
      the landings and stairs. Pretty tricky. 

            Now, all of this is very good news and it's very good news
from several quarters. One, the Helatrobus
      Implants are incredible. It's unbelievable. Man in the street can
run them, however. You just find "to forget"
      on the top oppterms and just go along with your 3N patter. Give
him the thing. You don't have to write it all
      out for him. You shouldn't write somebody's whole bank out for
him. He should have to think it out that
      much to keep him in the incident. You understand? 

            You can give him the number and so forth, and you just tell
him how to do this. He maybe even have had
      to go home and read his dictionary and study to find out what
"-ably" was, and so forth. But he doesn't
      know anything more about it than that. And he'll run this thing,
and he'll run just about so long, and all of a
      sudden he'll start telling you that this was a long time ago. And
that this was this, and this was that and he'll
      really start holding forth on the subject. 

            In other words, it runs as gently as that. It requires no
education. But the incredibility of it keeps it from
      being believed or usurped and used for evil purposes until we can
control it. You'd be surprised the degree
      that we use incredulity as a protective security mechanism in
Scientology. Just never forget that. Because
      it's a marvelous one, it's a marvelous one. 

            "Oh, that Scientology, it's balderdash! Those people believe
-- that cult believes..." and so forth. I very
      often feel like just patting those horses' heads just very
smoothly and nicely and neatly and saying, "Good
      show, brother, good show. Thank you." Because they're operating as
a security screen far more effective
      than any security screen any of us could devise. You realize that
the psychiatrist has just now found birth
      and prenatals. He's been chewing away on birth and prenatals for
some time now and he'll eventually
      graduate up to it, but what's to stop some Russian from putting
these -- one of these banks on a tape
      recorder and playing it off to somebody? What's to stop them? They
don't think they'll go nuts. The only
      thing that will stop them is because, "Well, those Scientologists,
they have some ridiculous beliefs." And
      that actually will protect us right up, straight up to the point
when we don't need any protection, which
      point will happen suddenly. So don't always revile this type of an
attitude. Recognize that it has its uses. It
      wasn't designed that way but it does have its uses. 

            You realize that we might very well be under the gun of some
government or we might be here, we might
      be there. We might be... Or there might be barbed wire around
Saint Hill here until you couldn't get a mouse
      through or an English rabbit. You know, guards all over the place.
"Hup 2, 3, 4. Blah-blah-raharh-grrr-grrr
      -- all this stuff -- I'll just show -- halt where you are -- hush,
hush," see? Can you imagine what that would do
      to you? Supposing -- I just heard today that somebody more or less
didn't talk to the public about implants.
      Well, all right. The factor of incredulity tends to slow them down
a little bit. They're afraid somebody will get
      in their faces. But remember this, they're putting themselves on a
withhold. I almost classified the line plots.
      Then I said, "No, I won't put anybody on that much of a withhold
on this stuff, because it's too tough. It
      would be too tough on them." We'll just continue to depend upon
incredulity. 

            Now, that factor doesn't keep you from auditing a pc,
however. You don't have to tell the pc anything.
      Ian is auditing a pc in here that never heard from nothing and she
ran down through the bank "to forget"
      gorgeously. Feels fine. Feels wonderful. Doesn't even know where
she is. Didn't know at the time, so what's
      the difference? You don't have to totally educate the pc except
maybe in word endings or something like
      that in order to run them cold. 

            Take the milkman out here, sit him down, get "to forget" to
fire, get "forgotten," get "nix forgotten." He
      says, "What's this 'nix'? " 

            "Well, that's just what you say at this stage." And you say,
"All right. Now give me number 3 there on
      the paper I gave you. You have to fill in the 'forgotten' after
it." 

            And he says, "What's that mean?" 

            "Well, that's -- doesn't matter what it means. Say it." All
right. That's fine. That rocket reads beautifully,
      and so forth. There we go on 3N. Just roll it. See? Keep rolling
it. 

            This guy goes on and he says these things, says,
"Ssss-ssss-ssss." He ends up at the other end of the
      line. 

            You say, "Now, we have to find what the next goal is," you
know. 

            "Goal?" 

            "Yes, yes. Now, who or what would 'to forget' oppose? Just
keep telling me." "Oh well, you want it that
      way." And he goes on and he gives it to you, whatever it is --
"remember," and so on. 

            You say, "That fires. That's -- that's it." 

            He says, "You know, I've got a feeling that is it." Take him
right on down. I don't think you could run him
      halfway through the first implant but what he says, "Now, wait a
minute now. This happened a long time
      ago. Now, I know you're going to argue with me, but it's sort of
like this; I get an idea I was living on this
      planet, see? And that's funny because, you know..." 

            So you see, that incredulity might deny you some pcs and may
give you some catcalls but it doesn't
      actually keep you from auditing anyone. You understand? 

            You don't have to sell them on whole track before you audit
them on whole track now because they're
      sitting right there, man. They're right there. They've been there
ever since. And it flies. And your job as an
      auditor is just to do a technically perfect job on the thing. The
only rough spot in auditing all these is
      auditing a goal you have that you haven't had run, that is about
to be run on you. Things tend to go kind of
      solid. But fortunately, there was quite a lot of variation in
these goal patterns and you don't follow that. 

            It would be quite strange to have three banks simultaneous
between auditor and pc. That's a lucky break,
      isn't it? They change the thing often enough to keep it from being
too restimulative while auditing. All right. 

            This, then, gives the auditor a little bit of pause. The
only place you really run into this is "to forget."
      Therefore, one of the first duties an auditor has is to get the
bank "to forget" run out very cleanly indeed
      and he'll feel fine because the second bank doesn't much
restimulate while you are auditing the thing. I've
      audited one of these recently on a bank that wasn't run out, and I
felt like I was getting me 'ead knocked off,
      and knew what it was and knew why. And it was uncomfortable. But
that was remediable because the bank,
      to be restimulative to that degree, must be very ripe and ready to
be run almost at once anyway, don't you
      see? 

            So it's coming straight up and it will be run. That's the
only liability there is to this stuff. 

            Now, the fact that they can all be audited out very rapidly
gives you no alibi whatsoever not to get them
      audited out. You haven't got any excuse at all not to audit them
out. Now, the only excuse you -- pardon me,
      you do have one excuse not to audit them out: if you don't have
them. 

            Now, how many people have got these? Well it's the wildest
kind of a guess, but I think we're up to
      about 5 percent don't. Don't have the Helatrobus Implants or it's
over their heads. It's a very small
      percentage. And we've certainly moved up in percentage because
everybody under the sun, moon and stars
      we've been grabbing hold of have got these, but we do have our 5
percent. Used to be a far, far greater
      percentage, don't you see, so we've closed it down to that degree. 

            Now, what do you do with that 5 percent? You are going to
have a certain amount of trouble with some
      of the 95 percent because they've only got the second implant,
see, or something like that. I could anticipate
      running into some trouble of that character, but that isn't any
trouble because they audit just like the first
      implant, except they have a different pattern. Until you get that
pattern in your hands, just dog it off
      somehow or another and do the job. 

            What about this remaining 5 percent? What can you do for
those fellows? They fall into two categories
      based on the mechanics of the time track. They fall into
categories that do have the implants but cannot
      approach them and those that don't have and so they aren't there
to be approached. There's no implants to
      be run. 

            That is to say, there's implants on the case, but they are
not the Helatrobus Implants. And that fellow to
      some slight degree is slightly out of luck, because he's got
implants that are just as vicious as the
      Helatrobus Implants one way or the other but they aren't the same
pattern; they don't have patterns of that
      character; you can't handle them in the same way and he's under
that much liability and so forth. That's sort
      of bad luck. Bad luck. 

            Well, how did this fellow escape them? Well, he didn't
escape them by being tough and hairy-chested,
      you know, and not being picked up and all that sort of thing. No,
he escaped them because he's from
      another galaxy. He ain't not native to this 'ere galaxy. You may
find somebody who is native to this galaxy
      who never went through it. He was in so lousy a condition they
ignored him, or something of the sort. I
      think you'll find that very rare, if it exists at all. 

            Now we have to take up the possibility -- not the
possibility, we have to look at the factor. We have to
      look at the factor of the fact that this is a rim system that we
are in right now. This is Sun 12 and it is a rim,
      tiny, microscopic, terribly insignificant little bunch of apace
dust. Not to do it down particularly but
      compared to other systems, galaxies, confederations and that sort
of things and other possessions of
      confederations and so forth, this is nothing. That's why it's left
alone. But it stands pretty well alone. It's
      peculiarly isolated. This is also true of most of the stars out in
this end of this wheel. 

            You know the galaxy is a big wheel and the galaxy has a hub
and it has a rim and we are very close to the
      rim. You look down into the southern horizon, you notice the stars
in the southern hemisphere look terribly
      big and terribly bright. Well, it isn't that they are so much
terribly bigger than other stars. That's just the end
      of the galaxy that you are looking at. That's the end. There's
just that many between us and no more this
      galaxy, see? 

            It's very close, and people wishing to get rid of
troublesome characters, captives, anybody you can think
      of... You know, around city dumps, you know, they always have
trouble around cities because people start
      using certain areas of the city for dumps, you know? And they take
-- use it as a dumping ground for the ice
      cube and for other thing: unwanted beings, unwanted people,
unwanted personnel. 

            Like you overthrow the old regime, you see, and you throw
them through a good, stiff implant that mixes
      them up so they can't tell north from west and you throw them into
an ice cube capsule of some kind or
      another. And what do you do with them? Well, the primary threat to
a system is the strength of a thetan.
      That's the primary threat in the view of some very aberrated
character. He thinks the main danger in the
      planet, or main danger in the system or the galaxy, or so forth,
is a free thetan. 

            The possibility also that a person in -- who is acting as a
doll, or something like that, can exteriorize from
      where he is and go home, pick up another body and come back and
raise the devil with him. 

            In other words, these people are -- have overts so they try
to protect themselves from the vengeance of a
      free thetan and they compound the possibility and the potentiality
of this particular universe as a trap, and
      they make these people very thoroughly trapped. Well, they dump
them. They dump them pretty well far
      from home. They try to -- don't even try to -- they don't dump
them close in, they dump them way out. 

            Well, Helatrobus threw any people that it implanted as far
as possible. Oh, some of them were --
      wandered back, and some of them stayed around, and some of them
didn't get badly affected and reported
      back and that sort of thing, but they also dumped people pretty
far out. 

            So this particular system got dumping, and the Marcab
Confederacy and some of the other stars around
      here just got a terrific concentration of people being dumped from
the center of the hub, you know. They
      don't want to go over to the next galaxy, so they just take it out
to the edge of the city, you know. 

            All right. And this is close enough to other galaxies that
ambitious characters over there trying to get rid
      of people out of their galaxies and systems, and so forth, would
also use these rim stars. Now you get down
      toward the center of this galaxy and the possibility of finding
somebody without the Helatrobus Implants, of
      finding any foreign implant system, will probably be totally
negligible. Probably nonextant, you see? 

            But out here you got a mixed bag and we don't know what they
did in the next galaxy. See? 

            Now, science fiction writers following the cue of some chap,
I've forgotten his name now, Einstein,
      Beinstein, something like that, who said that MC squared over C
wouldn't go, man, and that the speed of
      light could not be excessive. And actually I was looking up some
speed tables the other day, and a trillion
      light years per day is not full throttle on a space wagon. So
there's traffic between galaxies and there's traffic
      between islands of galaxies and other islands of galaxies.
Interesting. 

            Has a lot -- you say, well, this is science fiction. No. No,
no. No. The only part of science fiction there
      are, is the mistakes the science fiction writers have made while
writing about their own past. They've made a
      lot of errors there. 

            The truth of the case is that it's -- it has a lot to do
with you as an auditor, suddenly. Not that you have
      to embrace science fiction, but you have to look at this
possibility. You've got to face up to the isness of the
      thing. Man's greatest trouble in solving his own problems, see, he
didn't have enough on the ball to face up
      to the isness of existence. And the reasons for that are very
plain, short, succinctly stated. That case which
      evinces the greatest unreality about things is that case most
subject to bank solidification in an effort to
      remember. 

            That's a technical statement I just made and has a lot to do
with your engram running. It's directly
      proportional His effort to remember increases the solidity of his
bank, which is painful to him, which then
      brings about his statement concerning unreality. 

            See, that's proportional. The amount of unreality evinced by
a case, then, is proportional to the amount
      of solidity caused in his time track by his efforts to remember.
If his bank goes solid every time he tries to
      remember something this becomes painful, so then he counters this
by saying it is unreal. 

            This fellow that tells you, "I don't believe in past lives"
is saying, "My time track goes solid when I try to
      remember." And it has an awful lot to do with you as an auditor,
because that case that evinces great
      unreality must be given very gentle handling and you cannot run an
engram on that case. Not only -- you
      must not run an engram on that case, because the bank will go
solid. 

            Now, you could take almost anybody here and run them through
an engram once. Let's take a
      late-on-the-chain engram. We could run them through the engram
once. We'd get away with it. We can run
      them through twice; we can get away with it. This is not a basic
on a chain, see? We run it three times, it
      starts to get kind of solid. And we run it four times and by golly
that's getting awful solid. And we run that
      engram five times and rrah-hrrw. It's getting tough, man. And we
run it six times, we'll just freeze him in it. It
      takes three to ten days for the thing to key out and go soft again
-- which it will do. 

            Now, that's true of anybody here. I'm talking about
something late on a chain, you understand? 

            Those engrams have always given us trouble. They've always
been sticky, and it even says in Book
      One, don't run them. You have to brush them off enough sometimes.
You can always take a case through
      them once, you know, to get back early. By the time you've taken
them through two, three times you wish
      you hadn't. The bank's going solid. 

            Well now, this case of tremendous unreality goes solid on
one pass. You practically can't examine the
      bank. It's practically as much as your life's worth to even date
this character. If you could perfectly and
      accurately date without any flaw in your auditing, yes, it would
soften up the bank, but if you're clumsy in
      dating and you date this fellow without any great reality anyhow,
the little errors you make will throw him off
      enough to beef up the bank and he gets a greater unreality than
before. 

            There is a coordination between unreality and solidity which
is reversed. The greater solidity, the more
      unreality the person will advertise. Even though the engram gets
very real to him when it gets solid, general
      bank solidification and so forth brings about unreality. Why is
this? Because the basic mechanism of the
      time track has the liability of making the thetan go solid. How
does a thetan cease to be Clear and start going
      solid? How does he become solid? Probably by making a time track
in the first place, of course. And the
      more this track is jammed, and the less he has to do with it, of
course the less is as-ised about it. 

            Well, that's just general time track. Now, what about
implants? Why do we specialize in implants? It's
      because an implant is the product of an ARC break plus
solidification. If you wanted to run old ARC Break
      Straightwire -- "Recall an ARC break. Recall an ARC break" -- you
would find the guy sitting eventually 3-D
      in an implant. This guy sees a theta trap. That's a warning to him
that he's not wanted around here, and it
      causes an ARC break. And all these traps and such devices and so
forth and betrayals are basically ARC
      breaks. 

            Now, the method a thetan uses to handle an ARC break is to
bring about an unreality, which he usually
      does with a "not-is," don't you see? And it becomes the common
denominator of the bank then to have an
      unreal bank because if it gets real it hurts too much. 

            So your effort to persuade him that this is real, that he is
looking at, of course does him a tremendous
      disservice because it hurts like the mischief. The only safeguard
he has against being caught in a solid bank,
      you see, and being upset by a solid bank, is by saying it is not
real and not permitting you to find anything
      real on it. Now, that type of case is going to give you some
trouble, because you will try to prove to the case
      the reality of what you're doing. And because what you are doing
is real, you can do that very easily and it
      just results in a total overwhelm of the case. You can all too
easily prove that what you are doing is real. 

            So when somebody starts telling you about how unreal it all
is, if you're running the Helatrobus Implants
      you go right on running them, man, because that will do the most
for him that can be done, you see. The
      most that can be done for the case is get those implants run --
real or unreal. But you can't find those
      implants and he says it's terribly unreal and all is unreal and
everything is unreal and you can't find
      "forgotten" and "nix forgotten" and so forth, and you just can't
get any place like this, brother, you watch it!

            One of two things is true. You either have your paws on
somebody who is not a native of this universe --
      I mean this galaxy. He's a native of an adjourning -- adjoining
galaxy, and you don't know the pattern of his
      implants; or you've got on your hands somebody who has been so
implanted so often that just the thought
      of five minutes ago gives him a headache. Why does it give him a
headache? Because he thinks of five
      minutes ago and the action of remembering causes solidification of
the bank which causes pressure to come
      in and he got a headache. 

            So his only protection against this is to make you unreal
and not-is it. His last weapon on the bank is to
      not-is and in the absence of his not-is he damn near dies. You
see? What do you do with him? Well, this is
      not -- I haven't time to give you all the data on some of the
material I've been unearthing with regard to this,
      but I've been developing quite a bit of little odds and ends of
technology concerning the time track and its
      automatic nature and its state of manufacture and that sort of
thing. 

            I just realized just this afternoon that we have a
straightwire process that does an awful lot for this case.
      We're making him remember and the track is going less solid. I'll
be developing quite a few -- I'll tell you just
      to -- not to leave you on the hook. 

            There is an involuntary intention. I've discovered an
involuntary intention. You have involuntary
      muscles and you've got habit patterns and training patterns and
all this sort of nonsense. Well, add to -- up
      that in a thetan to an involuntary intention. He wants to open the
door and so he just bluh opens the door,
      see. See, he involuntarily opens the door. In other words, he just
opens the door. 

            My father used to answer telephones this way. Plunk. You
know. And telephone rings; plunk, you know.
      Telephone appears, you know, off the hook, and so forth. Actually
you've intended it up there. You got the
      idea? It's been intended into a new position. Well, that's an
involuntary intention, and apparently it's the
      same mechanism that increa -- creates the time track. It's an
involuntary create. You see? 

            So that's an involuntary intention and it belongs to this
set of thetan muscles -- if you'll forgive me --
      which operate without intention, without knowing intention, but
have a sub-awareness intention. And a
      thetan can do this. He doesn't have to have a bank, machinery or
anything else. He just simply can do it.
      Well, that forms the time track. 

            Now, solidification of the track is caused by combat of the
postulate "be solid." You see? Everybody
      wants you to be solid. You don't want to be solid. That makes
enough fight right there to solidify
      something. Well, it goes worse than that. The solidification
mechanism is composited by remembering,
      naturally, and you as an auditor are actually handling, when you
handle the time track, the involuntary
      intention of the thetan. That's what the time track is: It's an
involuntary intention to create. It just responds
      automatically. And you say go here, go there, do this, do that.
And he has pictures. Where do pictures
      come from? Well, they come from this involuntary intention. You're
just handling that mechanism. 

            Well, you can handle that mechanism, directly. You can
handle the mechanism directly. And if you could
      get a case unbailed enough -- this is actually the plot -- you get
a case unbailed enough and go early
      enough on the time track, and you can actually snip the whole
track, see. It just rolls up like it's just nowhere
      now. See. 

            It's the existence of the time track that makes memory
impossible. But it is the obsession to remember
      which makes the time track -- involuntary intention -- take place
in the first place, see? 

            So any goal like "to remember" raises hell with
solidification. Or any implant that louses up -- and they all
      do -- a thetan's memory or sense of time, result in the
solidification of the time track by taking over the
      involuntary create that brings about the time track. See that? 

            So you say, "What --" you say to the pc, "What instinctive
action has been regretted?" I don't care what
      fancy wording -- just as long as it adds up to that sense. In
other words, what involuntary action have you
      engaged in which you then choked off and made an enemy out of?
See? What instinctive action was
      regretted? What instinctive action have you disliked? You know,
anything you wanted to go at it, you've
      got a straightwire process, which actually runs implants. It runs
Chem at the rate of a snail racing madly
      alongside of the quarterhorse of doing the Helatrobus Implants,
but you nevertheless -- there is a door
      open. 

            In other words, the door is not slammed tight in these
fellows' faces, even if they are not native to this
      uni -- this particular galaxy and even if their sense of reality
is so great that all this could happen. And I'll
      develop a few of those processes and oddly enough I don't think
the patterns are innumerable. I think
      possibly maybe five or six different case patterns. Maybe more
than that, but if you come up against one of
      them as an auditor, and you decide the only thing you can do is
just run engram after engram after engram.
      Watch it man, because you're going to get a solidification of the
track and you're going to get that pc in
      trouble. So don't go in for this engram after engram after engram,
you see. Hit them lightly with a feather.
      Now, if you are lucky enough to be able to get a basic like 360
trillion years ago and it's an overt and it's
      basic on a ch -- oh, you're in man. You can handle that, because
of course that will erase, and so forth. But
      how about this fellow who is very unreal? You going to get a 360
trillion incident when he can't get
      breakfast? You're sure not, you see. 

            In other words, it's all done with the feather. You run into
the case that hasn't got the Helatrobua
      Implants, you handle with a feather, huh? Don't go charging and
barging around. Open that case up gently
      and I'll try to give you some straightwire processes and things
like this, that gradually, gradually pet the
      shadow of the cat. 

            Okay? Well, there's a lot of stuff turning up on this, that
and the other thing. It's all very interesting. It
      mostly comes under the heading of phenomena and data and that sort
of thing. And I've recently been
      understand -- been studying the power, activities and habits of an
Operating Thetan, just from an
      intellectual basis but with some view of reality, which I really
haven't had on this too well before. I find we
      have here a fairly complex being and a very, very formidable one.
His ethical level and that sort of thing,
      deteriorating, was what got him into trouble in the first place.
So when you put him back together again, of
      course, his ethical level will have to be put back together again
too. Otherwise, he'd just get into trouble and
      get everybody else in trouble. 

            But the point I'm making here is that the state of OT is so
far above anything we have ever dreamed of,
      that I say our breakthrough -- our break-through along this line
is tremendous. So tremendous that we had
      better start getting our house in order. Not to protect ourselves
from OTs, that isn't the point. But it means
      that a political breakthrough is -- puh. 

            You have any trouble eating breakfast? See, we would be
shooting mice with an elephant gun, don't you
      see? And we're not about to attack anybody or do anything bad like
that. But we might have a few
      heart-to-heart talks. 

            So actually, I have had to be plotting up in front of us a
bit politically about where did we go and how do
      we relate to, and I find some very interesting data. Probably some
of you have past connections of one kind
      or another when you suddenly say, "Huh, I wonder how I forgot
that?" You probably have to go take care
      of these things. But the basic thing is that this planet is
peculiarly susceptible to be a rehabilitation base and
      so forth at this part of the universe, and I think that can be
sold to even most of the confederations. I don't
      think we have to sell it to much of anybody else; I don't think
they'll be in a position to argue. They've only
      got atom bombs. We've got OTs. 

            Okay. Thank you very much.
